It's more a case of discerning details from the background. Everything seems washed-out, like trying to pick out details in a desert under full noon-time sun. Like the white panels against the light-grey background, which change to the same light-grey background when you hover over them, and which then have slightly-darker-grey text on them.zabo wrote:what can't you see?SlowLane wrote:So what the heck is the deal with this new trend in low-contrast, white-on-pale-grey-on-paler-grey user interfaces? It's not just here. Eclipse Juno did the same thing. Makes it virtually impossible to see certain useful features.
Again, it's not just here. It seems to be a new (unwelcome) esthetic in UI design.
And it could just be a case of old eyes vs. young eyes. Many years ago I was on a team that was developing custom in-house UIs for Windowss 3.1. As part of our job we had to go train employees to use our applications. I discovered that some of the guys in their 50's and 60's had modified the default Windows 3.1 colour scheme to the most ugly, garish, high-contrast scheme you could imagine. They said it was the only way they could see anything on the screen. Windows 3.1 didn't have a particularly subtle palette to begin with, so that should give you some idea of where I'm heading here.
On the up-side, there don't appear to be any surprises in functionality. Everything that was there before still seems to be there. Good job on that. =D>